Full Family of Inserts

Full Family of Inserts

The complete family was designed to have a common design language and intuitive user interface.

Oven User Interface

Oven User Interface

An extensive amount of time was taken to provide the least amount of buttons necessary while allowing the flow and navigation to be effecient and intuitive. The use of colored light around the power button indicates the state in which the unit is in. This allows each unit to be communicating with the flight attendant from across the galley by a simple glance. 

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Oven and Chiller Handle

Oven and Chiller Handle

The steam oven requires a steam release delay to prevent steam burn upon opening the door. Also, as with most latching on aircraft, there needs to be redundant lock for taxi, take-off and landing. Placing the secondary latch above and inline with the handle allows for an intuitive and fluid one-hand operation. Great concideration was taken in the ergonomic  aspects of the handle given the low profile limitations of the door, heat conductively in the recessed area and adequate grip of the handle while wearing oven mitts. 

Beverage Makers

Beverage Makers

There are 3 prominent beverage makers inserts that were designed as part of the family: coffee maker, espresso maker, and hot water boiler. The buttons, icons and touchpoints are all designed with a common language

Coffee Maker

Coffee Maker

Espresso Maker

Espresso Maker

Two cups can be brewed at the same time. The frothing nozzle rotates to allow adequate access to the second brew compartment. 

Hot Water Boiler

Hot Water Boiler

Spigot

Spigot

The mechanical nozzle was designed to be  stylish and ergonomically comfortable. This nozzle allows the user to throttle the rate of water flow.

Product Badging

Product Badging

Every last detail was thoughtfully considered from the fine edge returns to the small badging details. 

Ergonomic Studies

Ergonomic Studies

Extensive human factors research and testing was done to assure the most appropriate handle designs and opperation. 

Conceptualize

Conceptualize

As with most design endeavors, early sketch explorations and brainstorm sessions were conducted frequently. 

User Interface Exploration

User Interface Exploration

Early user interface research and exploration. We used full-scale prints and magnets to quickly try different layouts and navigation flow. 

Our team consisted of Industrial Design, Mechanical Design, and UX Design. My role was lead designer and project manager.